WII News is a News and downloads site for the
Nintendo Wii/WiiU, We have all the latest emulators, homebrew and all the downloads on this site,
we also cover commercial gaming and console news. Part of the
DCEmu Homebrew & Gaming Network.
Wii/WiiU Homebrew News Flash
Because the Wii/WiiU Scene is so massive now we have made seperate pages for Wii Homebrew Games, Homebrew Applications, Homebrew Development and Hacks & Tools.
THE LATEST NEWS BELOW
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March 11th, 2013, 10:48 Posted By: wraggster
via http://gbatemp.net/
JoostinOnline has update his PowerCheck utility to version 1.6. Use this Wii application to check the status of your wiimotes. See the change log below for what's new in this release.
Change Log 03/07/13 said:
•Huge improvement on the report accuracy
•Errors are now shown in red.
•You can now turn off the Wii with the POWER button
•Added version number to the app
•Some code cleanup
http://tinyurl.com/PowerCheck
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March 9th, 2013, 16:10 Posted By: Metareview

Newly announced/released in the USA for the Nintendo Wii, heres the release details:

SKYLANDERS GIANTS LEGENDARY CHILL LIGHTCORE (Water)
by Skylanders Giants
Platform: * *Nintendo Wii
Buy new: $28.99
21 used & new from $18.88
(Visit the Hot New Releases in Wii list for authoritative information on this product's current rank.)
http://www.amazon.com/SKYLANDERS-GIA..._vg_14218901_2
A little about the Nintendo Wii
WiiWare is a service that allows Wii players to download games and applications directly to their Wii console in exchange for purchased Wii Points on the Wii Shop Channel. Online gameplay requires a code to play. It's free to play and there are no names, so kids are protected against unwanted contact. Through Wii's online component players can also gain access to hundreds of classic arcade games available for download through Wii's Virtual Console functionality. The Nintendo Channel allows players to watch gameplay videos, trailers, developer interviews, and even download Nintendo DS game demos wirelessly. Additional Wii online functionality includes a web browser and connectivity with Netflix,* which allows users to stream video efficiently and quietly by means of the console's low energy consumption internal processing.
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March 8th, 2013, 13:50 Posted By: Metareview

Newly announced/released in the USA for the Nintendo Wii, heres the release details:

Memory Card for Wii Console 64 MB (1019 Blocks)
by Gen
Platform: * * *GameCube, Nintendo Wii
(104)
Release Date: March 5, 2013
Buy new: $9.99 $9.64
16 used & new from $1.99
(Visit the Hot New Releases in Wii list for authoritative information on this product's current rank.)
http://www.amazon.com/Memory-Card-Co..._vg_14218901_2
A little about the Nintendo Wii
WiiWare is a service that allows Wii players to download games and applications directly to their Wii console in exchange for purchased Wii Points on the Wii Shop Channel. Online gameplay requires a code to play. It's free to play and there are no names, so kids are protected against unwanted contact. Through Wii's online component players can also gain access to hundreds of classic arcade games available for download through Wii's Virtual Console functionality. The Nintendo Channel allows players to watch gameplay videos, trailers, developer interviews, and even download Nintendo DS game demos wirelessly. Additional Wii online functionality includes a web browser and connectivity with Netflix,* which allows users to stream video efficiently and quietly by means of the console's low energy consumption internal processing.
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March 7th, 2013, 15:05 Posted By: wraggster

[Brian] has brought together a powerful collection of hardware to build a robot. The end goal is to have a robot that’s controlled by a Wiimote.
The Wiimote communicates over Bluetooth with a Raspberry Pi, which is running a Python script. This script uses the CWiid Python module to communicate with the controller, and [Brian] has detailed instructions on getting the Wiimote working with a RPi. The RPi controls an ATmega based development board over SPI, which drives an h-bridge to control the two DC motors that move the robot.
[Brian]‘s code for this could be helpful for anyone looking to control their RPi with a Wiimote. Since Wiimotes and Bluetooth dongles are fairly cheap nowadays, this is a great way to drop in wireless control to any RPi project, or even to control your media center from the couch.
After the break, check out a video of the build in action
http://hackaday.com/2013/03/07/wiimo...led-rpi-robot/
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March 7th, 2013, 00:42 Posted By: wraggster
The hombrew browser for the wii has been updated, heres the post :
The following applications have been added/updated:
16 February 2013
- CascadeBeneath v1.0 -> v1.1
- Cubicle Shooter v0.3-> v0.4
- Cylinder Dodge v1.0 -> v1.1
- DontGetCrushed v1.0 -> v1.2
- FBZX Wii v6.0 -> v9.0
- FCEU v3.3.1 -> v3.3.4
- C64-network.org (Frodo) v2.4 -> v2.4.1
- HeroCity v0.4 -> v0.6
- SlimeRoll v0.2 -> v0.3
- Super Pixel Jumper v1.0 -> v1.2
- The Catachthonic v1.0
- Time Frack 3D v0.1
- UAE v9 -> v9.1
- Wiibrowser Rev27
- WiiEarth v2.0 -> v2.3
- WiiXplorer r212 -> r249
- WiiMC v1.3.0 -> v1.3.2
- WiiVNC v1.2.2 -> v1.3
http://www.codemii.com/2013/03/06/hb...0%93-week-7-3/
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March 6th, 2013, 18:01 Posted By: Metareview

Newly announced/released in the USA for the Nintendo Wii, heres the release details:

Component AV Cable for Nintendo Wii to HDTV
by Gen
Platform: * *Nintendo Wii
(116)
Release Date: March 5, 2013
Buy new: $5.20 $4.47
29 used & new from $0.01
(Visit the Hot New Releases in Wii list for authoritative information on this product's current rank.)
http://www.amazon.com/Component-AV-C..._vg_14218901_2
A little about the Nintendo Wii
WiiWare is a service that allows Wii players to download games and applications directly to their Wii console in exchange for purchased Wii Points on the Wii Shop Channel. Online gameplay requires a code to play. It's free to play and there are no names, so kids are protected against unwanted contact. Through Wii's online component players can also gain access to hundreds of classic arcade games available for download through Wii's Virtual Console functionality. The Nintendo Channel allows players to watch gameplay videos, trailers, developer interviews, and even download Nintendo DS game demos wirelessly. Additional Wii online functionality includes a web browser and connectivity with Netflix,* which allows users to stream video efficiently and quietly by means of the console's low energy consumption internal processing.
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March 6th, 2013, 13:30 Posted By: wraggster
Devilock is a futuristic spaceship which spreads evolution capsules to desert planets.
My main plan was to create a small "retro" game and here it is! This game is made for Ludum Dare 24 and it provides Windows, HTML5 and Wii versions.LD24
http://wiibrew.org/wiki/Devilock
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March 5th, 2013, 10:59 Posted By: wraggster
via http://www.emucr.com/
WiiXplorer SVN r253 is released. WiiXplorer is a multi-device file explorer for the Wii with a GUI made with libwiigui (by Tantric) and with graphics by NeoRame.
WiiXplorer SVN changelog:
r250
- added initial USB Keyboard support (delay between consecutive character adds
can be changed with existing setting for keyboard delete delay). You can use it
everywhere the OnScreenKeyboard can be used (Text Editor / renaming / ...).
- added an additional path change to "Path Settings Menu" for language path
- changed all default paths to /apps/WiiXplorer/ instead of /apps/WiiExplorer/
as it was used by homebrew browser
- fixed bug in thp player that crashed it. was added in last revision
r251
branches/lib7zip:
- updated library source to v9.20
r252
- fixed display bug in text editor when adding a line break on some cases
- adaption for updated 7zip library
r253
- fix several bugs in the OnScreenKeyboard
- fix external keyboard support in OnScreenKeyboard menus (renaming/...)
- added support for page up/down, home/end buttons
- fix appending of characters at the end in TextEditor
- pause music when remounting all devices
thanks to cheatfreak47 for helping out with the testing
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March 5th, 2013, 10:38 Posted By: wraggster
News via http://www.nintendomax.com/portal.php
King Toad Version 0.9.8.4 features of " Wii RetroArch "porting multi-platform emulator" Retro Arch "for the Nintendo Wii.
Quote:
-------------------------------------------------- ----------------------------
RETROARCH GX - WII - 0.9.8.4
-------------- -------------------------------------------------- --------------
RetroConsole Level: 1
Author: Themaister, Toad King, Squarepusher / Twin TO INSTALL THIS ----------------------------------------------- ------------------------------- Copy the Entire directory (retroarch-wii) to your SD card in your 'apps' directory . Start up the Homebrew Channel and Wii RetroArch start up from there. On first startup, will create a folder RetroArch in the root of your storage device called 'retroarch'. All configuration files are Stored RetroArch here. ------------------------------------------ ------------------------------------ HOW TO USE THIS ---------- -------------------------------------------------- ------------------ On first startup, will select one RetroArch of the dozen or so emulator / game cores. The name of the currently loaded core will be Shown at the bottom side of the screen. You can now select a ROM That this core supports and load it in the Filebrowser. To select a different core - go to the Settings menu (see 'Ingame controls'). Select the option 'Core' and hit the A button. A filebrowser will APPEAR Where you can select a different core. Press A to switch to the emulator / game core. doing so After, select 'Restart RetroArch' to load the newly selected Wii will create a new config file for each Stock input core you load. input settings will be All saved When RetroArch exits. NOTE: When starting up a new core for the first time, you might Have to first initialize the input settings. Go to the Settings menu (see 'Ingame controls') and go to 'Controller number # config'. Re-set the 'Device' by going back and forth Between a previous device. The controls will be Automatically Applied. Has to be This only done ounces per core. --------------------------------- --------------------------------------------- ingame CONTROLS --- -------------------------------------------------- ------------------------- ingame During operation you can do some extra actions: Wii Classic Minus - Go to Settings Wii Classic Controller + ZL + ZR Home - Quit RetroArch Wii Classic Controller Home - Go back to 'Menu' Wiimote Minus - Go to Settings Wiimote Home - Go back to 'Menu' Home Wiimote + B - Quit RetroArch Gamecube pad Z - Go to Settings Gamecube pad L + R + LStick Up Rstick + Up - Go back to 'Menu' Gamecube pad L + R + Down + LStick Rstick Down - Quit RetroArch Right Thumb Stick - Down - Fast-forwards the game Right Thumb Stick - Up - Rewinds the game in real-time ( 'Rewind' has to be enabled in the 'Settings' menu - warning - comes at a performance goal will be Decrease worth it if you love this feature) RStick Left + ZL - Decrease save state slot Rtick Right + ZR - Increase save state slot Up RStick ZR + - Load selected save state slot RStick ZR + Down - Save selected save state slot (NOTE: For Gamecube pads - Would you press Z + Any of the trigger Rstick Down movements Shown above INSTEAD of ZR / ZL) --- -------------------------------------------------- ------------------------- WHAT IS RETROARCH? --------------------- -------------------------------------------------- ------- RetroArch is a modular multi-system emulator system is designed to That be fast, lightweight and portable. ----------------------- -------------------------------------------------- ----- WHAT IS LIBRETRO? ----------------------------------------- ------------------------------------- Libretro That is the API RetroArch uses. It makes it easy to port games and emulators to a single core backend, Such as RetroArch. For the user, this means - more ports to play with, more crossplatform portability, worrying less about developers to reinvent the wheel HAVING writing boilerplate IU / port code - so That They Can get busy with writing the emulator / porting the emulator / game. ------------------------------- ----------------------------------------------- WHAT'S THE BIG DEAL? ------------------------------------------------ ------------------------------ Right now it's only que it runs the same emulator cores on multiple systems (Such as Xbox 360 , 1 Xbox, PS3, PC, Wii, Android, etc). emulator For each Stock 'core', RetroArch makes use of a library API That we like to call 'libretro. " Think of libretro year as interface for emulator and game ports. You can make a libretro harbor ounces and expect the same code to run on all the platforms RetroArch That supports. It's designed with simplicity and ease of use in mind so que le wear can worry about the port at hand INSTEAD of Having to wrestle with year obfuscatory API. The purpose of libretro is to help ease the work of the emulator / game wear by giving him That API allows him year to target multiple platforms at once without Having to redo Any code. He does not worry about Have to writing input / video / audio drivers - all of That Is Supplied to him by RetroArch. All He Has To Have to do is hook the emulator into the harbor libretro API and that's it - we take care of the rest. ----------------------- -------------------------------------------------- ----- WII PORT ------------------------------------------- ----------------------------------- The Wii port of RetroArch Has the Following features: - Real-time rewinding - Switching Between emulator cores seamlessly, and Ability to install new libretro cores ------------------------------------ ------------------------------------------ EMULATOR / WII GAME WITH CORES bundled PORT -------------------------------------------------- ---------------------------- The Following emulators / games ported to Have Been RetroArch and are included in the Wii release of RetroArch. For more information about em, see the included 'retroarch-libretro-README.txt' file. - Final Burn Alpha [version 0.2.97.28] - Final Burn Alpha Cores (CPS1 - CPS2 - NeoGeo) [version 0.2.97.28] (**) - FCEUmm (Nintendo Entertainment System) [recent SVN version] - Nestopia (Nintendo Entertainment System) [1.44] - Gambatte (Game Boy | Super Game Boy | Game Boy Color) [version 0.5.0 WIP] - Genesis Plus GX (Sega SG -1000 | Master System | Game Gear | Genesis / Mega Drive | Sega CD) [version 1.7.3] - Next Snes9x (Super Nintendo / Super Famicom) (v1.52.4) - VBA Next (Game Boy Advance) (*) - prboom (for playing Doom 1/Doom 2/Ultimate Doom / Final Doom) - Fast Mednafen PCE (PC Engine / PC Engine CD / Turbografx 16) - Wonderswan Mednafen (WonderSwan / WonderSwan Color / WonderSwan Crystal) - Mednafen NGP (Neo Geo Pocket Color) - Mednafen VB (Virtual Boy) All of the emulators listed above are the latest versions currently available. Most of Them Have Been SPECIFICALLY optimized so That They Will run better on Wii (some games Would not reach fullspeed optimizations without thesis). * Some games do not run at fullspeed on Wii (VBA Next is a RetroConsole Level 2 emulator port). The biggest ** Neo Geo ROMs That can be loaded are around 23 + MB in size, Such as Real Bout Fatal Fury 1 and King of Fighters '96. ---------------- -------------------------------------------------- ------------ WHAT EXTENSION ARE SUPPORTED BY EACH CORE ------------------------------- ----------------------------------------------- - prboom WAD | wad - Next smc snes9x | fig | sfc | GD3 | GD7 | dx2 | bsx | swc | zip | SMC | FIG | SFC | BSX | GD3 | GD7 | DX2 | SWC - Genesis Plus GX md | smd | bin | gen | zip | MD | SMD | bin | GEN | ZIP | SMS | SMS | gg | GG | sg | SG | cue | CUE - VBA GBA Next | gba - FCEUmm nes | NES | Uni | UNIF - Nestopia nes | NES | fds | FDS - Gambatte gb | gbc | dmg | zip | GB | GBC | DMG | ZIP - Final Burn Alpha zip | ZIP - Mednafen PCE pc | PCE | cue | CUE - Mednafen Wonderswan ws | WS | wsc | WSC - Mednafen ngp NGP | NGP - Mednafen vb VB | VB ------------------------------------------- ----------------------------------- ZIP SUPPORT (IN GENERAL) --------- -------------------------------------------------- ------------------- Selecting a ZIP file will temporarily unzip that file to the harddrive. The temporary file will be deleted as soon as the game gets unloaded and / or When you quit RetroArch. NOTE: For the FBA core (and other cores That have 'block_extract' set to true) - ...
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March 4th, 2013, 18:51 Posted By: wraggster
Developer sees the game as a gift to Nintendo console owners
The developer bringing the old school fighter Retro City Rampage to the WiiWire, Brian Provinciano, says he doesn’t expect to profit from this version of game because of the costs involved with porting the title.
And he’s told Nintendo Life that he’s fine with that.
“Between the office rent, hardware, insurance, game ratings and other costs, had I not done the WiiWare version, I could’ve saved around $20,000 – not even including my salary in porting it,” he said.
“And as it stands, virtually no games hit the threshold these days, so it's only being released as fan service. A $20,000 gift to the fans.”
Provinciano had to acquire office space to work from, despite being a solo act, before being allows access to a WiiWare development kit.
http://www.develop-online.net/news/4...fit-on-WiiWare
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March 4th, 2013, 03:40 Posted By: Metareview

Newly announced/released in the USA for the Nintendo Wii, heres the release details:

Activision Skylanders Giants Single Character Pack Core Series 2 Hot Dog
by Activision
Platform: * * * *Nintendo 3DS, Nintendo Wii, PlayStation 3, Xbox 360
(22)
Release Date: February 26, 2013
Buy new: $30.99
18 used & new from $19.99
(Visit the Hot New Releases in Wii list for authoritative information on this product's current rank.)
http://www.amazon.com/Activision-Sky..._vg_14218901_2
A little about the Nintendo Wii
WiiWare is a service that allows Wii players to download games and applications directly to their Wii console in exchange for purchased Wii Points on the Wii Shop Channel. Online gameplay requires a code to play. It's free to play and there are no names, so kids are protected against unwanted contact. Through Wii's online component players can also gain access to hundreds of classic arcade games available for download through Wii's Virtual Console functionality. The Nintendo Channel allows players to watch gameplay videos, trailers, developer interviews, and even download Nintendo DS game demos wirelessly. Additional Wii online functionality includes a web browser and connectivity with Netflix,* which allows users to stream video efficiently and quietly by means of the console's low energy consumption internal processing.
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March 1st, 2013, 00:58 Posted By: wraggster
The Wii Mini has sold 35,700 units since its launch in Canada on December 7.  The numbers reflect sales between launch and January 31, with the console retailing for $99.99. Speaking to Nintendo World Report, Nintendo of Canada's Communications Manager Matt Ryan said the numbers reflected positive uptake in the region.The Wii Mini will launch in Europe on March 22. The console is a pared back version of the original Wii with no online connectivity or SD card support.
http://www.computerandvideogames.com...-since-launch/
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February 28th, 2013, 11:32 Posted By: wraggster
Amazon has dropped its Wii Mini price down to £79.99 - undercutting ShopTo's offer.It suggests a trade price of around the £80 mark, although Nintendo does not publicly disclose this figure.ORIGINAL STORY: UK retailers have begun naming prices for Wii Mini, the neutered version of Nintendo's ageing console that will arrive in Europe on 22nd March.Amazon.co.uk has struck first with an eye-opening price of £103.56.Next was ShopTo, which plumped for a more sensible £84.85 - apparently a reduction from £99.99.There is no RRP for the Wii Mini because Nintendo doesn't set hardware prices in Europe. Individual retailers decide for themselves what to charge.These first Wii Mini prices compare badly to what you can pick up a Wii - a better piece of hardware - for. Amazon charges £49 for a used Wii and £83.99 for a new one. High street used-goods chain CEX will sell you one for as little as £40.And with an older Wii you can go online, download WiiWare/Virtual Console games and use the GameCube back-compatibility. With Wii Mini you can't.Wii Mini was first made available in Canada last year. Still considering a purchase? Best readDigital Foundry's Wii Mini import review first.
http://www.amazon.co.uk/Nintendo-Wii...1955608&sr=8-4
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February 23rd, 2013, 23:34 Posted By: wraggster
via http://wii.gx-mod.com/modules/news/a...p?storyid=3172
Although announced to put a little aside to develop its cmIOS famous for running GC games from USB or SD Crediar now offers a small update to fix this problem appeared since some versions. In order to know when the black screen patches "progressive mode" and "padhook" were used together. , it is now possible to enjoy the 480p (progressive mode) while retaining the possibility of using shortcuts handle (padhook ) to turn off or restart the console for example. As usual, DM is provided in the form of a WAD file that overwrites the original wii mIOS (IOS ensuring backward compatibility Gamecube).
Mini-tutorial to install and use: * Prerequisites: - The latest version of DM attached - Wad Manager or File Manager Channel (or any other software to install WAD ) - a Dios Mios loader manager 2.x ( open Wiiflow-mod , usbloader GX , CFG loader mod ) - A HDD compatible with FAT32 partition, marked active , first on the HDD , formatted 32K if possible - conversion software games: DiscEX , GCReEX or Gamecube ISO Tool (recommended) * Installation: - Install the latest version of Dios Mios with Wad Manager or File Manager Channel (or any other software to install WAD) - Install SVN latest version of your favorite loader (note, the latest version is not necessarily compiled the latest SVN version!) - Your Games Gamecube should be converted, two format choices are available to you: discEX or GCReEX. Gamecube ISO Tool provides a graphical interface and convert known in both formats. - DiscEX format (-c) is recommended because it keeps the games in ISO format + bootloader while GCReEX unpacks all the files (making writing and transfer games harder) - GC games will be placed in a directory "Games" at the root of the FAT32 partition - The HDD must ABSOLUTELY be connected to the USB port of the Wii 0 * Usage: to detect loaders Dios Mios automatically look in the default folder "Games" to the root of the partition formatted in FAT32 and 1 marked active, the HDD connected to port 0 on the console. No special settings are required, UNLESS you want to enjoy your games with 480p PAL, you can force the options of your loader. Note, however, this option may cause some glitches with video games. If you have any problems (black screen or otherwise), you can consult the official FAQ Dios Mios , fairly comprehensive on the subject. ====== ================================================== === Changelog: [ Version 2.7 - 20/02/2013 ] * Fixed a bug That Caused a black screen When using PADHook and Progressive Mode at the same time patching [version 2.6 - 01/12/2012] * Reduced HDD read time out to 25 seconds * Added feature two disc (Extracted size is unsupported) Use the latest DMToolBox (0.3 or higher) to install your disc two games will be the last This version for some time, since I'm moving my focus to other things . Always remember, Impossible is nothing! [version 2.5 - 09/11/2012] * Fixed a bug in DM That Could cause has fatal read error When using devices with 8GB size under PADHOOK * Added a pattern for Batman: Vengeance * Added a screenshot feature This feature can be enabled / disabled via the DM (L) config. Press R + Z on the fourth controller to take a screenshot Any Time! Screenshots will be saved to the device :/ screenshots in YPbPr format, you can use my tool to convert em. [version 2.4 - 21/10/2012] * Fixed NMM for Mario Kart Double Dash. Saving ghost data works now as well * Fixed a bug That Would sometimes break cheating / debugging UNLESS Both were enabled * Moved the patch to the ARM VIConfigure Which side should fix a number of titles broken HDD * Changed the timeout to read a random sector * Optimized the EHCI reset code * Optimized the code CARD [2.3 - 24/09/2012] * Fixed Creating NMM save file folders in TSP method * Fixed CardFindEntryByName Which Incorrectly Compared file names * Added a hack for Phantasy Star Online 1 & 2 version 1.0 * That GCLoader improvements include warning the user if incorrect config_version year is used * Hardcoded the only worthy DVDGetDriveStatus patching, so again the NODISC oz cfg does not do anything * Removed unused code * Removed unused files Note: Dios Mios Dios Mios Lite and share the same slot installation (cmIOS). It is possible to install one of the two versions, depending on your needs (DM for HDD, SD for DML). Dios Mios 2.7 Dios Mio Lite 2.7 Official website: https://code. google.com / p / diosmios /
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February 22nd, 2013, 02:04 Posted By: wraggster

Retro City Rampage's long, pixelated journey to WiiWare finally comes to an end next week. The campy parody crime game will land on WiiWare on February 28 for $10. The Wii release will also feature the bonus "ROM City Rampage," which will allow players to "experience what Retro City Rampagecould've been like if it were actually released in the '80s, as a 100% NES hardware-accurate ROM." ROM City Rampage will be accessible via the in-game arcade.
PC players will also get to experience the bonus mode thanks to a free update scheduled to release alongside the WiiWare version. Creator Brian Provinciano also reminds Wii U owners that they will be able buy and play the game using the Wii menu.
Finally, the Steam version of Retro City Rampage is on sale this week for $7.50, half the usual price. The sale ends on February 28.
http://www.joystiq.com/2013/02/21/re...ent-on-the-wa/
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February 22nd, 2013, 02:01 Posted By: Metareview

Newly announced/released in the USA for the Nintendo Wii, heres the release details:

Nintendo Wii Console, White (NEWEST MODEL)
by Nintendo
Platform: * *Nintendo Wii
(5)
Buy new: $199.99 $124.95
33 used & new from $89.99
(Visit the Hot New Releases in Wii list for authoritative information on this product's current rank.)
http://www.amazon.com/Nintendo-Wii-C..._vg_14218901_2
A little about the Nintendo Wii
WiiWare is a service that allows Wii players to download games and applications directly to their Wii console in exchange for purchased Wii Points on the Wii Shop Channel. Online gameplay requires a code to play. It's free to play and there are no names, so kids are protected against unwanted contact. Through Wii's online component players can also gain access to hundreds of classic arcade games available for download through Wii's Virtual Console functionality. The Nintendo Channel allows players to watch gameplay videos, trailers, developer interviews, and even download Nintendo DS game demos wirelessly. Additional Wii online functionality includes a web browser and connectivity with Netflix,* which allows users to stream video efficiently and quietly by means of the console's low energy consumption internal processing.
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